Split Rendering of the Transparent Channel for Cloud AR.
Haruhisa KatoTatsuya KobayashiMasaru SuganoSei NaitoPublished in: MMSP (2021)
Keyphrases
- augmented reality
- cloud computing
- real time
- computer graphics
- multi channel
- ray tracing
- high fidelity
- human computer interaction
- image based rendering
- image processing
- multiple access
- data sets
- noisy channel
- image based modeling
- d scene
- high quality
- communication channels
- photorealistic
- image synthesis
- virtual machine
- computing platform
- texture mapping
- channel coding
- virtual reality
- image warping
- image generation
- high resolution
- multiresolution
- channel capacity