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Interactive Simulation of the Human Eye Depth of Field and Its Correction by Spectacle Lenses.

Masanori KakimotoTomoaki TatsukawaYukiteru MukaiTomoyuki Nishita
Published in: Comput. Graph. Forum (2007)
Keyphrases
  • real time
  • human subjects
  • depth map
  • depth information
  • human behavior
  • human interaction
  • eye movements
  • error correction
  • hand movements