A Video Games Technologies Course: Teaching, Learning, and Research.
Gonçalo AmadorAbel João Padrão GomesPublished in: Eurographics (Education Papers) (2016)
Keyphrases
- video games
- teaching learning
- e learning
- learning experience
- computer mediated communication
- educational games
- hybrid learning
- game play
- learning processes
- quest atlantis
- goal driven
- cooperative learning
- computer games
- learning tools
- commercial games
- game design
- learning environment
- educational video games
- instructional materials
- teaching methods
- future directions
- learning outcomes
- multimedia