Revisiting controlled mixture sampling for rendering applications.
Qingqin HuaPascal GrittmannPhilipp SlusallekPublished in: ACM Trans. Graph. (2023)
Keyphrases
- real time rendering
- mixture model
- random sampling
- high fidelity
- computer graphics
- monte carlo
- high quality
- volume rendering
- image based rendering
- image generation
- real time
- sample size
- image based modeling
- light field rendering
- sampling methods
- ambient occlusion
- image synthesis
- sampling rate
- d scene
- single image
- hidden markov models
- learning algorithm