Software engineering and the game of monopoly.
Raymond J. ToalPhilip M. DorinPublished in: ACM SIGCSE Bull. (1990)
Keyphrases
- software engineering
- software systems
- computer games
- game theory
- programming language
- video games
- software development
- reverse engineering
- artificial intelligence
- game design
- software design
- game play
- development process
- software architecture
- design patterns
- software projects
- game playing
- game theoretic
- software engineers
- knowledge engineering
- game based learning
- educational games
- nash equilibria
- game tree search
- learning games
- role playing
- systems analysis and design
- virtual world
- object oriented
- relational databases
- software maintenance
- nash equilibrium
- formal methods
- learning experience
- digital games
- human computer interaction
- software reuse
- imperfect information
- stochastic games
- perfect information
- mobile games
- two player games
- multi agent