DinoHunter: Platform for Mobile Edutainment Applications in Museums.
Axel FeixStefan GöbelRene ZumackPublished in: TIDSE (2004)
Keyphrases
- mobile applications
- mobile devices
- value added services
- mobile platform
- wireless internet
- learning tools
- mobile phone
- augmented reality
- virtual environment
- cultural heritage
- real time
- mobile learning
- mobile computing
- smart phones
- m learning
- context aware
- mobile environments
- mobile services
- location aware
- virtual characters
- service management
- mobile objects
- serious games
- mobile networks
- mobile terminals
- mobile users
- data management