Learning Self-Game-Play Agents for Combinatorial Optimization Problems.
Ruiyang XuKarl J. LieberherrPublished in: AAMAS (2019)
Keyphrases
- combinatorial optimization problems
- digital games
- learning process
- multi agent
- learning algorithm
- serious games
- knapsack problem
- job shop scheduling
- discrete optimization
- optimization problems
- online learning
- metaheuristic
- game players
- combinatorial optimization
- multi agent systems
- game play
- reinforcement learning
- game development
- genetic algorithm
- multi player
- ant colony optimization
- tabu search
- simulated annealing
- object oriented
- special case