A Pilot Study of User Preferences of Posture and Display Technologies in Virtual Reality Exercise Games.
Yu FuYan HuVeronica SundstedtPublished in: ICVARS (2024)
Keyphrases
- user preferences
- pilot study
- virtual reality
- computer games
- virtual museum
- virtual environment
- idea generation
- collaborative virtual environments
- user behavior
- computer animation
- virtual world
- computer graphics
- user profiles
- three dimensional
- virtual humans
- collaborative filtering
- augmented reality
- game design
- recommender systems
- interactive virtual
- game play
- tangible user interface
- recommendation systems
- real time
- human body
- visual data mining
- photorealistic
- hierarchical task networks
- user behaviour
- pilot project
- user interests
- video games
- science learning
- user specific
- preference model
- virtual training
- virtual reality technology
- image processing
- pattern recognition
- multi sensory
- digital museum
- orders of magnitude
- hand gestures
- modeling method