Feedback and Timing in a Crowdsourcing Game.
Gili FreedmanSukdith PunjasthitkulMax SeidmanMary FlanaganPublished in: CoRR (2016)
Keyphrases
- human computation
- user feedback
- game theory
- computer games
- game playing
- nash equilibrium
- game theoretic
- game play
- game design
- video games
- relevance feedback
- feedback loop
- monte carlo tree search
- nash equilibria
- role playing
- perfect information
- educational games
- virtual world
- recommender systems
- crowd sourced
- mechanical turk
- pursuit evasion
- asynchronous circuits
- data sets
- human players
- online game
- game based learning
- information retrieval systems
- cooperative
- genetic algorithm