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Efficient Ray Intersection for Visualization and Navigation of Global Terrain using Spheroidal Height-Augmented Quadtrees.
Zachary Wartell
William Ribarsky
Larry F. Hodges
Published in:
VisSym (1999)
Keyphrases
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data structure
data analysis
rough terrain
data sets
cost effective
computationally intensive
ray tracing
real time
multiscale
quadtree
image synthesis