Pervasive Game Utilizing WiFi Fingerprinting-based Localization.
Filip MalyPavel KrizMichael AdamecPublished in: EuroMed (1) (2016)
Keyphrases
- wifi
- indoor localization
- location estimation
- mobile devices
- signal strength
- wireless networks
- wireless communication
- end to end
- fall detection
- received signal strength
- mobile applications
- context aware
- smart phones
- location information
- ad hoc networks
- network architecture
- indoor environments
- smart home
- urban environments
- localization algorithm
- mobile networks
- artificial intelligence
- smart card
- multimedia