The effects of mind games in math and grammar courses on the achievements and perceived problem-solving skills of secondary school students.
Turgay DemirelTürkan Karakus YilmazPublished in: Br. J. Educ. Technol. (2019)
Keyphrases
- secondary school
- community college
- mathematical problem solving
- online course
- helping students
- university level
- college students
- learning styles
- critical thinking
- digital games
- game playing
- university courses
- artificial intelligence
- hong kong
- learning achievement
- professional development
- student achievement
- writing skills
- video games
- computer games
- distance learning
- teaching methods
- computer mediated
- cognitive abilities
- programming course
- higher education
- undergraduate and graduate
- e learning
- online learning
- statistically significant
- high school students
- distance education
- high school
- learning strategies
- game based learning
- cooperative learning
- collaborative learning
- college level
- learning objects
- educational games
- learning environment