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For it is in giving that we receive: Investigating gamers' gifting behaviour in online games.
Shavneet Sharma
Gurmeet Singh
Rashmini Sharma
Published in:
Int. J. Inf. Manag. (2021)
Keyphrases
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online game
online gaming
educational games
multi player
computer games
virtual communities
game based learning
information technology
social media
case study
learning process