Dome Displays for Educational Games and Activities in the Museum and on the Road.
Kerry HandronJeffrey JacobsonPublished in: ICEC (2008)
Keyphrases
- educational games
- video games
- learning tools
- game based learning
- game design
- educational tools
- serious games
- computer games
- online game
- activity recognition
- cultural heritage
- digital games
- human activities
- children learn
- augmented reality
- simulation game
- autonomous vehicles
- case study
- game play
- digital libraries
- vehicle detection
- distance learning
- road surface
- information systems
- conducted an empirical study