Rule-based Adaptations to Control Cybersickness in Social Virtual Reality Learning Environments.
Samaikya ValluripallyVaibhav AkasheMichael FisherDavid FalanaKhaza Anuarul HoquePrasad CalyamPublished in: CoRR (2021)
Keyphrases
- virtual reality
- virtual environment
- learning environment
- virtual world
- force feedback
- augmented reality
- virtual humans
- virtual museum
- computer graphics
- learning community
- photorealistic
- three dimensional
- multi sensory
- social interaction
- interactive virtual
- visual data mining
- machine learning
- control system
- computer animation
- virtual reality technology
- virtual space
- social networks
- real time
- collaborative virtual environments
- e learning
- digital museum
- computer generated forces