Keyphrases
- higher education
- online learning
- hong kong
- computer games
- learning technologies
- mobile learning
- distance learning
- learning management systems
- blended learning
- learning in higher education
- e learning
- hybrid learning
- educational games
- knowledge practices
- video games
- game based learning
- technology enhanced
- virtual environment
- m learning
- game play
- open university
- tertiary education
- south africa
- digital games
- faculty members
- serious games
- case study