From immersion to collaborative embodiment: extending collective interactivity in built environments through human-scale audiovisual immersive technologies.
Mincong HuangSamuel ChabotTed KruegerCarla LeitãoJonas BraaschPublished in: Digit. Creativity (2020)
Keyphrases
- virtual reality
- virtual reality environments
- virtual environment
- virtual world
- collaborative virtual environments
- multi user
- synthetic characters
- human factors
- augmented reality
- physical world
- geographically dispersed
- human computer interaction
- computer graphics
- collective intelligence
- open systems
- dynamic environments
- collaborative decision making
- three dimensional
- lotus notes
- natural interaction
- immersive environments
- human centric
- data mining
- human operators
- computer supported collaborative learning
- human subjects
- learning activities
- virtual characters
- virtual learning environments
- technology supported
- audio visual
- distributed learning environments
- collaborative learning
- computer science
- video sequences
- real world