Recognition of Body Movements Patterns for Immersive Virtual Reality System Interface.
Tomasz HachajMarek R. OgielaPublished in: 3PGCIC (2014)
Keyphrases
- virtual reality
- body movements
- virtual environment
- computer interface
- virtual world
- tangible user interface
- augmented reality
- object recognition
- computer graphics
- computer animation
- three dimensional
- virtual reality technology
- virtual humans
- feature extraction
- temporal sequences
- pattern recognition
- user interface
- virtual reality environments
- motion capture
- automatic analysis
- focus of attention
- virtual space
- visual data mining
- dynamic environments
- virtual museum
- virtual training
- force feedback
- pattern discovery
- multi modal
- action recognition
- data mining techniques
- multi user
- activity recognition
- machine learning