Crowd Simulation with Detailed Body Motion and Interaction.
Xinran YaoShuning WangWenxin SunHe WangYangjun WangXiaogang JinPublished in: CGI (2022)
Keyphrases
- crowd simulation
- virtual characters
- optical flow
- motion estimation
- image sequences
- virtual environment
- space time
- human computer interaction
- crowd behavior
- user interaction
- motion patterns
- social interaction
- moving objects
- motion analysis
- hand gestures
- social behavior
- motion capture
- human interaction
- humanoid robot
- human motion
- motion model
- network structure
- human interactions
- human body
- three dimensional