Location-Based Augmented Reality Games Through Immersive Experiences.
Chutisant KerdvibulvechPublished in: HCI (15) (2021)
Keyphrases
- augmented reality
- virtual reality
- learning games
- multi user
- mixed reality
- human computer interaction
- game players
- virtual environment
- virtual objects
- immersive environments
- virtual world
- video games
- markerless
- computer games
- social networking
- real scenes
- mobile augmented reality
- promising experimental results demonstrate
- game play
- three dimensional
- learning experience
- computer graphics
- learning environment
- head mounted display
- location information
- real objects
- real environment
- location based services
- live video
- camera tracking
- artificial intelligence
- educational games
- expert systems
- molecular structures
- computer vision