Four-part partition games isomorphic to Silverman's game.
Gerald A. HeuerUlrike Leopold-WildburgerPublished in: Eur. J. Oper. Res. (2000)
Keyphrases
- video games
- computer games
- game playing
- game theory
- nash equilibrium
- game play
- game design
- nash equilibria
- game theoretic
- perfect information
- educational games
- game players
- serious games
- extensive form games
- imperfect information
- digital games
- human computation
- pure nash equilibria
- game development
- games played
- game programming
- coalitional games
- learning games
- board game
- online game
- two player games
- monte carlo tree search
- game based learning
- solution concepts
- game mechanics
- winning strategy
- simulation game
- cooperative game
- table tennis
- learning experience
- computer poker
- mobile games
- game tree search
- adventure game
- general game playing
- game tree
- multi player
- leader follower
- fictitious play
- repeated games
- stochastic games
- pure strategy
- opponent modeling
- human players
- idea generation
- minority game
- game engine
- game based learning environment
- game ai
- boolean games
- multi agent systems
- monte carlo search
- cooperative
- commercial games
- key features
- resource allocation
- weighted voting games
- games based learning
- monte carlo
- evaluation function
- virtual environment
- cooperative game theory