Automatic archaeological fragment reconstruction using hierarchical depth maps.
Eduardo Vendrell VidalCarlos Sanchez BelenguerPublished in: CLEI (2012)
Keyphrases
- depth map
- three dimensional
- depth information
- depth recovery
- multi view stereo
- multi view
- high resolution
- stereo matching
- view synthesis
- high quality
- intermediate views
- d scene
- view interpolation
- time of flight
- scene reconstruction
- input image
- temporally consistent
- stereo pair
- real scenes
- depth estimation
- depth data
- super resolution
- image based rendering
- image sequences
- stereo vision
- depth cameras
- input data
- computer vision
- data sets
- multibaseline stereo
- image processing
- multi view images
- free viewpoint
- single image
- multiple cameras
- reconstruction method