Gamification in Location-based M-Learning: Students' Perceptions of Game Elements.
Joaquim HonórioJ. Antão B. MouraPaulo BritoTalita MenezesMarcelo Alves de BarrosPublished in: CSEDU (2) (2018)
Keyphrases
- m learning
- mobile learning
- game mechanics
- learning experience
- higher education
- mobile devices
- distance education
- e learning
- game design
- game based learning
- lifelong learning
- serious games
- mobile games
- learning contexts
- online course
- video games
- learning activities
- game play
- user experience
- mobile technologies
- mobile phone
- learning content
- learning opportunities
- learning technologies
- educational contexts
- learning tools
- distance learning
- mobile applications
- learning objectives
- role playing
- informal learning
- learning outcomes
- educational games
- language learning
- computer games
- learning scenarios
- learning systems
- context aware
- digital games
- pervasive learning
- online learning
- student learning
- learning environment
- game playing
- collaborative learning
- teaching practices
- problem based learning
- educational materials
- mobile users
- end users
- english vocabulary
- learning process