How to make games more GLAM-orous: developing game prototypes for the museum and cultural heritage sector in India.
Padmini Ray MurrayPublished in: DH (2014)
Keyphrases
- cultural heritage
- video games
- computer games
- game playing
- nash equilibrium
- game theory
- game design
- game play
- web based technologies
- educational games
- nash equilibria
- game theoretic
- perfect information
- digital libraries
- multimedia
- game development
- games played
- learning games
- two player games
- game players
- monte carlo tree search
- online game
- game based learning
- human computation
- virtual museum
- digital games
- serious games
- pure nash equilibria
- winning strategy
- adventure game
- coalitional games
- board game
- simulation game
- cooperative game
- extensive form games
- game tree search
- stochastic games
- general game playing
- game programming
- imperfect information
- multi player
- evaluation function
- game tree
- human players
- higher education
- table tennis
- digital objects
- boolean games
- minority game
- repeated games
- mobile games
- idea generation
- leader follower
- knowledge society
- solution concepts
- game mechanics
- cidoc crm
- minimax search
- learning experience
- game ai
- mixed strategy
- dublin core
- metadata