Evaluating Performance and Gameplay of Virtual Reality Sickness Techniques in a First-Person Shooter Game.
Diego Vilela MonteiroHao ChenHai-Ning LiangHuawei TuHenry DubPublished in: CoRR (2021)
Keyphrases
- virtual reality
- game play
- video games
- computer games
- virtual environment
- game design
- game playing
- learning experience
- educational games
- game engine
- serious games
- computer graphics
- augmented reality
- game based learning
- virtual world
- game mechanics
- virtual museum
- photorealistic
- virtual humans
- three dimensional
- interactive virtual
- learning tools
- multi player
- game development
- game players
- computer animation
- virtual reality environments
- game ai
- learning processes
- virtual space
- learning styles
- signal processing