Effects of Game-Based Teaching on Primary Students' Dance Learning: The Application of the Personal Active Choreographer.
Yang WangQingtang LiuPublished in: Int. J. Game Based Learn. (2020)
Keyphrases
- learning process
- learning systems
- computer programming
- computer based instruction
- learning platform
- educational software
- university level
- mobile learning
- problem based learning
- learning analytics
- educational systems
- blended learning
- secondary school
- online learning
- elementary school
- web based learning
- students learning
- middle school students
- computer assisted instruction
- distance learning
- thinking skills
- digital game based learning
- higher education
- learning opportunities
- science education
- learning sciences
- teaching methods
- classroom teaching
- teacher education
- introductory computer science
- learning environment
- e learning
- learning experience
- virtual learning environments
- learning tools
- students studying
- tertiary education
- teaching materials
- helping students
- computer science education
- information literacy
- high school
- learning games
- introductory programming
- learning activities
- online teaching
- student achievement
- student engagement
- learning community
- cooperative learning
- digital games
- student learning
- distance education
- english vocabulary
- engineering education
- primary school
- mathematics education
- learning styles
- student attitudes
- pedagogical design
- introductory programming courses
- english learning
- student teachers
- teacher training
- grade students
- college students
- lifelong learning
- instructional strategies