Exploring Player Experience in Mobile Learning Through Location-Based Games.
Zi-Ru ChenChiu-Chun LamPublished in: HCI (54) (2024)
Keyphrases
- mobile learning
- mobile devices
- game players
- game play
- learning games
- learning experience
- situated learning
- role playing game
- m learning
- mobile phone
- actual usage
- language learning
- learning activities
- game based learning
- repeated games
- learning tools
- boolean games
- pure nash equilibria
- learning technologies
- video games
- imperfect information
- higher education
- mobile games
- university students
- digital games
- ubiquitous learning
- learning content
- game playing
- mobile technologies
- handheld devices
- two player games
- e learning
- location based services
- mobile learning environment
- game design
- learning in higher education
- user experience
- board game
- computer games
- smart phones
- emerging technologies
- social networking
- location information
- computer poker
- location aware
- learning processes
- learning outcomes
- human players
- machine learning
- serious games
- educational games
- nash equilibrium
- pervasive learning
- learning styles
- data collection
- mobile language learning