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A game AI production shell framework: generating AI opponents for geomorphic-isometric strategy games via modeling of expert player intuition.
Andrew Chiou
Published in:
DIMEA (2007)
Keyphrases
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game ai
game play
human players
computer controlled
computer games
video games
artificial intelligence
evaluation function
game playing
imperfect information
serious games
cooperative
domain knowledge
educational games
game design
game players