Assessing emotional responses induced in virtual reality using a consumer EEG headset: A preliminary report.
Marko HorvatMarko DobrinicMatej NovoselPetar JercicPublished in: MIPRO (2018)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- computer graphics
- three dimensional
- augmented reality
- computer animation
- virtual humans
- signal processing
- interactive virtual
- virtual museum
- photorealistic
- brain computer interface
- virtual laboratory
- eeg data
- virtual reality technology
- multi sensory
- visual data mining
- real time
- tangible user interface
- collaborative virtual environments
- virtual space
- emotion recognition
- pattern recognition