Login / Signup

Advances in real-time rendering in 3D graphics and games I.

Natalya Tatarchuk
Published in: SIGGRAPH Courses (2009)
Keyphrases
  • real time rendering
  • computer graphics
  • virtual reality
  • image synthesis
  • gpu implementation
  • image based rendering
  • frame rate
  • image processing
  • image sequences
  • d scene
  • motion analysis