Cognitive Load in Real-Time Strategy Gaming: Human Opponent Versus AI Opponent.
Yang ChenJian OuDavid Matthew WhittinghillPublished in: Comput. Games J. (2015)
Keyphrases
- cognitive load
- real time
- human players
- working memory
- computer literacy
- imperfect information
- computer games
- machine learning
- artificial intelligence
- expert systems
- game playing
- human intelligence
- learning outcomes
- intelligent systems
- human level
- game play
- individual differences
- human experts
- human cognition
- knowledge based systems
- knowledge representation
- cognitive load theory
- artificially intelligent