Moving objects in space: exploiting proprioception in virtual-environment interaction.
Mark R. MineFrederick P. Brooks Jr.Carlo H. SéquinPublished in: SIGGRAPH (1997)
Keyphrases
- virtual environment
- virtual space
- physical space
- moving objects
- virtual characters
- virtual reality
- interaction model
- virtual world
- haptic interaction
- virtual objects
- computer graphics
- spatio temporal
- multi user
- haptic feedback
- natural interaction
- virtual training
- physical environment
- serious games
- real environment
- background subtraction