Applied the Technology Acceptance Model to Survey the Mobile-Learning Adoption Behavior in Science Museum.
Cheng-Wei FanPublished in: HCI (13) (2020)
Keyphrases
- mobile learning
- mobile technologies
- mobile devices
- m learning
- learning activities
- mobile phone
- learning experience
- perceived usefulness
- language learning
- university students
- innovation diffusion theory
- learning tools
- learning in higher education
- technology adoption
- situated learning
- higher education
- learning content
- learning algorithm
- augmented reality
- ubiquitous learning
- mobile learning environment
- learning technologies
- handheld devices
- theoretical framework
- e learning