Waving Real Hand Gestures Recorded by Wearable Motion Sensors to a Virtual Car and Driver in a Mixed-Reality Parking Game.
David BannachOliver AmftKai S. KunzeErnst A. HeinzGerhard TrösterPaul LukowiczPublished in: CIG (2007)
Keyphrases
- mixed reality
- hand gestures
- augmented reality
- human computer interaction
- gesture recognition
- virtual space
- virtual world
- hand gesture recognition
- motion patterns
- real environment
- video camera
- hand motion
- input device
- sensor networks
- virtual environment
- hand movements
- distance learning
- body motions
- virtual reality
- motion capture
- intelligent environments
- sensor data
- user interface
- hidden markov models
- recognition algorithm
- real objects
- degrees of freedom
- human activities
- eye tracking
- space time
- motion estimation
- optical flow