Streaming VR for immersion: Quality aspects of compressed spatial audio.
Miroslaw NarbuttSeán O'LearyAndrew AllenJan SkoglundAndrew HinesPublished in: VSMM (2017)
Keyphrases
- virtual reality
- virtual environment
- high quality
- virtual world
- data compression
- spatial information
- data structure
- spatio temporal
- augmented reality
- visual information
- media streams
- real time
- quality measures
- coding scheme
- spatial and temporal
- space time
- quality assessment
- audio visual
- streaming data
- temporal aspects
- three dimensional