Educational audio game design: sonification of the curriculum through a role-playing scenario in the audio game 'Kronos'.
Emmanouel RovithisAndreas MniestrisAndreas FlorosPublished in: Audio Mostly Conference (2014)
Keyphrases
- game design
- educational games
- role playing
- game based learning
- learning games
- game engine
- serious games
- computer games
- video games
- multimedia
- game play
- digital games
- game development
- adventure game
- learning tools
- foreign language
- game mechanics
- technology enhanced
- board game
- game playing
- learning objectives
- augmented reality
- virtual environment
- metadata