Wearable Immersive Storytelling for Disabled Children.
Franca GarzottoMirko GelsominiFrancesco ClasadonteDaniele MontesanoDaniele OcchiutoPublished in: AVI (2016)
Keyphrases
- virtual environment
- human computer interaction
- card game
- virtual reality
- virtual world
- augmented reality
- young children
- video games
- learning environment
- learning experience
- input device
- digital storytelling
- school children
- pilot study
- activity recognition
- children learn
- gesture recognition
- multi user
- ambient intelligence
- computer games
- wearable devices
- sensor networks
- multi user environment
- educational games
- low cost
- interface design
- computer vision
- virtual reality technology
- signal processing
- lifelog
- perfect information
- serious games
- virtual space
- human activities
- elementary school students
- eye tracking
- computer graphics
- data sets
- virtual characters
- virtual reality environments
- brain computer interface