An O(n)-Round Strategy for the Magnus-Derek Game.
Zhivko Prodanov NedevPublished in: Algorithms (2010)
Keyphrases
- optimal strategy
- video games
- two player games
- game theory
- evolutionary game
- search strategy
- game design
- game play
- serious games
- educational games
- incomplete information
- computer games
- real time
- virtual world
- mobile devices
- cooperative
- case study
- game theoretic
- artificial intelligence
- nash equilibria
- mobile games
- genetic algorithm
- role playing
- game ai
- neural network