Generating Non-linear Narrative for Serious Games with Scenario Templates.
Koen SamynGaetan DegloriePeter LambertRik Van de WalleSofie Van HoeckePublished in: GRAPP (2015)
Keyphrases
- serious games
- virtual environment
- video games
- game engine
- intelligent tutoring
- game play
- learning processes
- educational games
- virtual characters
- design principles
- learning scenarios
- computer games
- communication skills
- educational tools
- game development
- usability testing
- social skills
- game design
- learning experience
- game based learning
- data structures and algorithms
- digital games
- key features
- artificial intelligence
- machine learning