Enhancing realism in virtual environments by simulating the audio-haptic sensation of walking on ground surfaces.
Rolf NordahlStefania SerafinNiels C. NilssonLuca TurchetPublished in: VR (2012)
Keyphrases
- virtual environment
- virtual reality
- computer graphics
- virtual world
- haptic interaction
- multimedia
- digital surface
- haptic feedback
- multi user
- photorealistic
- virtual characters
- collision detection
- virtual space
- three dimensional
- virtual humans
- augmented reality
- interaction model
- role play
- real objects
- real environment
- virtual objects
- virtual training
- mobile robot
- humanoid robot
- physical environment
- force feedback
- learning processes