About the Blurring of Work and Play: Organizational Dynamics Emerging in a First-Person Shooter Videogame.
Arianna BoldiPublished in: CSCW Companion (2022)
Keyphrases
- video games
- game playing
- game play
- computer games
- information systems
- game design
- information technology
- data mining
- systems development
- dynamic model
- image restoration
- knowledge sharing
- learning experience
- educational games
- dynamical systems
- decision making
- environmental factors
- change management
- information management
- knowledge management
- case study
- organizational learning
- real time
- business environment