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A challenge for reusing multiplayer online games without modifying binaries.
Yugo Kaneda
Hitomi Takahashi
Masato Saito
Hiroto Aida
Hideyuki Tokuda
Published in:
NETGAMES (2005)
Keyphrases
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multiplayer online games
source code
case study
neural network
decision making
management system
real world
information systems
metadata
three dimensional
user interface
control flow