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DEAL: dialogue management in SCXML for believable game characters.
Jenny Brusk
Torbjörn Lager
Anna Hjalmarsson
Preben Wik
Published in:
Future Play (2007)
Keyphrases
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dialogue management
synthetic characters
dialogue system
computer games
spoken dialogue systems
virtual world
natural language generation
language understanding
virtual environment
virtual humans
autonomous agents
human users