Examining Rotation Gain in CAVE-like Virtual Environments.
Sebastian FreitagBenjamin WeyersTorsten W. KuhlenPublished in: IEEE Trans. Vis. Comput. Graph. (2016)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- computer graphics
- multi user
- physical environment
- virtual characters
- collision detection
- virtual humans
- serious games
- virtual learning environments
- virtual space
- online learning
- virtual objects
- virtual training
- computer vision
- interaction model
- real environment
- simulation environment