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Geogames: A Conceptual Framework and Tool for the Design of Location-Based Games from Classic Board Games.
Christoph Schlieder
Peter Kiefer
Sebastian Matyas
Published in:
INTETAIN (2005)
Keyphrases
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conceptual framework
board game
theoretical framework
conceptual model
computer games
perfect information
game design
case study
data mining
database systems
relational databases
search space
search tree
agent negotiation