Blending immersive gameplay with intense exercise using asynchronous exergaming.
Jak TanRahul KumarPaul RalphPublished in: GAS@ICSE (2016)
Keyphrases
- game play
- learning experience
- game players
- video games
- virtual environment
- serious games
- computer games
- virtual reality
- virtual world
- learning environment
- learning processes
- game design
- educational games
- ai systems
- game playing
- game development
- learning tools
- human computer interaction
- user experience
- learning outcomes
- game based learning
- learning process
- game engine
- e learning
- learning styles
- virtual space
- multi player
- game ai
- game mechanics
- evaluation function