Deterrence of Cyber Attackers in a Three-Player Behavioral Game.
Jinshu CuiHeather RosoffRichard S. JohnPublished in: GameSec (2017)
Keyphrases
- game play
- two player games
- repeated games
- imperfect information
- multi player
- board game
- boolean games
- human players
- computer poker
- video games
- card game
- game mechanics
- massively multiplayer online role playing games
- computer games
- game playing
- pure nash equilibria
- game players
- game theoretic
- evaluation function
- game design
- game theory
- nash equilibrium
- online game
- perfect information
- countermeasures
- serious games
- malicious attacks
- subgame perfect equilibrium
- information systems
- game based learning
- human computation
- learning processes
- minimax search
- counter terrorism
- educational games
- digital games