Exploring and Selecting Supershapes in Virtual Reality with Line, Quad, and Cube Shaped Widgets.
Francisco NicolauJohan GielisAdalberto L. SimeoneDaniel Simões LopesPublished in: VR (2022)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual world
- three dimensional
- computer animation
- photorealistic
- interactive virtual
- augmented reality
- multi dimensional
- virtual humans
- virtual reality technology
- multimedia
- data cube
- multi sensory
- visual data mining
- virtual museum
- tangible user interface
- computer vision
- dynamic environments
- data mining
- real time