Language e-Learning with Role-based Mobile Phones Games.
Heike OttFrancisco J. Rodriguez PradosBernd LudwigBettina Harriehausen-MühlbauerPublished in: Leipziger Informatik-Tage (2005)
Keyphrases
- mobile phone
- e learning
- m learning
- mobile learning
- mobile devices
- language learning
- mobile users
- mobile games
- smart phones
- learning technologies
- access control
- video games
- higher education
- learning objects
- learning process
- distance learning
- learning resources
- mobile technologies
- language skills
- road surface
- learning tools
- mobile applications
- learning experience
- context aware
- foreign language
- mobile phone users