Guiding the Viewer in Cinematic Virtual Reality by Diegetic Cues.
Sylvia RotheHeinrich HußmannPublished in: AVR (1) (2018)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual world
- augmented reality
- photorealistic
- three dimensional
- interactive virtual
- computer animation
- visual data mining
- collaborative virtual environments
- multi sensory
- virtual reality technology
- virtual reality environments
- real time
- digital museum
- virtual training
- metadata
- data mining